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Game Developer
Enviornment Design Project
The following images are screenshots of two levels I designed and put together for my Game Design Two class. The assets used in this scene are free assets available through Unity Standard Assets and the Unity store.
Castle Exterior
This fortress was designed to be the base of operations for the player.
Castle Court Yard
Here the player would conduct their business of training their soldiers and preparing assaults on different kingdoms.
Castle Training Yard
A different angle of the Court Yard showing where the player would first be introduced to the combat system and train with their companion.
Valley Approach
A shot from entering a new zone/level.
Bandit Encampment
A bandit encampment where the player would find a merchants stolen goods as a side quest.
River Crossing
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