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Ever wonder where all those creepy pasta stories on the internet come from? Spook Skeleton Chefs of course! It's tough work being a mid-class skeleton making creepy pasta for a living(... or a dying i guess?). But throw on top of that thieving ghosts that fly around the kitchen and you've got a recipe for disaster.

 

This game was made in Unity as the product of a Game Jam hosted at Columbia College Chicago in October 2012. I was personally responsible for the Ghost AI which utilizes Unity's NavMesh system and UI functionality using the old GUI syntax and interface that was required  for Unity 5.3. 

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