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Bingo VR is a bingo game for VR consoles developed in Unity. I joined the project to troubleshoot issues which arose following an upgrade to a newer version of Unity. I was responsible for designing features and debugged scripts and systems in preparation for publishing. BingoVR was published in December 2019 for Oculus GO. Following the games release I worked on developing ports for Oculus Rift, and Steam VR, and an update to be pushed out when the Rift port was published.

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