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Tsumo Shot is a 2D local multiplayer arena fighting game. There are cannons, disappearing platforms, and more! The objective of the game is to be the last sumo standing!

Tsumo Shot was created during a two week class Indie Game Sprint at Columbia College Chicago using Unity in January 2017. I played several roles during the the development of this game including; concept development, UI functionality, Level Design/Testing, as well as some scripting for the Brick Breaking functionality.

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